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Game · 2026 · In progress

Billiard Roguelike

Strategic billiards with a boon-stacking roguelike on top. You are the cue ball, every room is a static rack, and nothing moves until you shoot.

Being built. Nothing public to open yet.

The Billiard Roguelike title screen in cyan neon on a dark velvet table.

Nothing moves until you shoot. Every room is a static rack, so you can read it for as long as you like — and then spend one of the very few shots you have. A ball is never destroyed by being hit, only by being knocked into a pocket.

The contract says what has to go down. The shots you don’t spend are worth more than most of the ones you do, which is the whole game.

Portrait mobile web. All the geometry is procedural and all the audio is synthesised, so there is nothing to download and nothing to wait for.

Built with

  • Vite
  • Three.js
  • Procedural geometry
  • Synthesised audio